Beyer Sellers: Dealing with Second Life
From my conversation with Beyer Sellers, producer and host of Metanomics, on how he experienced the ups and downs of dealing with Second Life… I had no idea what I was doing. For a while, when I was...
View ArticleCreativity, Connectivity, and Community in VWTV
As previously reported, one of the first presentations done on this project was for the Midwest Popular Culture Association conference in the Fall of 2012. This presentation became a paper that was...
View ArticleVWTV versus Machinima
Last Friday, our first publication on the Virtual World Television project appeared in the Journal of Virtual Worlds Research. In a volume focusing on the arts in the metaverse, we wrote about the...
View ArticleRacerX Gulwing: Behind the Snails
From my conversation with RacerX Gulwing, producer and host of Giant Snail Races, on how a show about racing giant snails came to be… I started in Second Life in June 2004, and I’ve been here the whole...
View ArticleThe View from the Crews
In the past, we’ve covered the thoughts of VWTV producers on their particular shows; this week, we wanted to give voice to three crew members who have worked with the producers to create these shows,...
View ArticleCrap Mariner: The Problems for VWTV
From my conversation with Crap Mariner, producer and host of The Grid’s Honest Truth, on the possibilities and problems VWTV has to overcome to have a future… The Grid’s Honest Truth started with line...
View ArticleJudging the Quality of VWTV
In the fall of 2012, when I was writing up the first paper the VWTV project — the paper that would later be published by the Journal of Virtual Worlds Research – I handed in an early draft to writing...
View ArticleVWTV Beyond Second Life: InfinityXShark and Star Trek
As with machinima, not all of virtual world television occurs within Second Life. Given our definition of virtual world television, we can find VWTV beyond Second Life, in other virtual worlds. From...
View ArticleVWTV Beyond Second Life: Pooky and Habbo Hotel
As mentioned in the first part of this two-part focus on virtual world television outside of Second Life, while the project itself focused on programming produced in that social virtual world, we did...
View ArticleProducing in Star Wars Galaxies
At the beginning of this project, I reached out to producers who were working in numerous virtual worlds, such as Star Trek Online and Habbo Hotel. The fact that the analysis of the project rests...
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